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NOV 15 - NOV 21

  • Writer: CLUELESS
    CLUELESS
  • Nov 24, 2019
  • 1 min read
ACHIEVED
  • Worked on professor's advice.

  • Scaled different game objects in our scene.

  • Added an empty room in the beginning of the game and placed ringing phone in it. Once the player picks It up he is teleported to the reception area from where the game begins.

  • Placed evidence as per professor's advice.

  • Removed evidences which didn't fit in our game.

  • Z-Fighting fixed - removed overlapping planes and adjusted the camera.

CHALLENGES
  • Not using the entire asset

  • Rapidly changing requirements

  • Game mechanics

PLANS
  • Evidence detection

  • Work on game mechanics

 
 
 

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NOV 21 - NOV 28

ACHIEVED Evidence detection Worked on the opening and closing scene Wrapped up the game Incorporated professor's suggestions for the...

 
 
 
NOV 8 - NOV 14

ACHIEVED We added more evidences. Received feedback and the entire team indulged in a detailed and meticulous discussion of the points...

 
 
 
NOV 1 - NOV 7

ACHIEVED Collaborated on the the storyline and brainstormed ideas for evidence placement. Divided work Charted out plan for the time...

 
 
 

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