CLUELESSNov 23, 20191 min readNOV 21 - NOV 28ACHIEVED Evidence detection Worked on the opening and closing scene Wrapped up the game Incorporated professor's suggestions for the...
CLUELESSNov 23, 20191 min readNOV 15 - NOV 21ACHIEVED Worked on professor's advice. Scaled different game objects in our scene. Added an empty room in the beginning of the game and...
CLUELESSNov 23, 20191 min readNOV 8 - NOV 14ACHIEVED We added more evidences. Received feedback and the entire team indulged in a detailed and meticulous discussion of the points...
CLUELESSNov 2, 20191 min readNOV 1 - NOV 7ACHIEVED Collaborated on the the storyline and brainstormed ideas for evidence placement. Divided work Charted out plan for the time...
CLUELESSNov 2, 20191 min readOCT 25 - OCT 30ACHIEVED Successfully coded the logic to maintain a counter to track the documents collected so far, in the backend. Displayed a counter...
CLUELESSNov 2, 20191 min readOCT 18 - OCT 24ACHIEVED Teleport areas modified. Experimented with different scripts for the scaling. Placement of evidences CHALLENGES Door animation...
CLUELESSOct 12, 20191 min readOCT 11 - OCT 17ACHIEVED Designed the initial version of mechanics and game progression. Found relevant assets Solved the version incompatibilities with...
CLUELESSOct 12, 20191 min readOCT 3 - OCT 10ACHIEVED Worked on the game mechanics. Based on professor's suggestion on previous sync, scraped the narration idea to incorporate sounds...
CLUELESSOct 12, 20191 min readSEPT 26 - OCT 2ACHIEVED In the previous class professor had suggested that the game has a heavy dependency on the luck factor and simulation of puzzles...
CLUELESSOct 12, 20191 min readSEPT 19 - SEPT 25ACHIEVED Based on sync comments with the professor in previous class, we changed our game idea to incorporate his suggestions. Conceived...
CLUELESSOct 12, 20191 min readAUGUST 29 - SEPT 4ACHIEVED First class All 8 of us had individually familiarized ourselves with Unity - downloaded and installed. Went through online...
CLUELESSOct 12, 20191 min readSEPT 5 - SEPT 11ACHIEVED Based on the deck presented by the professor, each of us individually charted out ideas. We got together because all of us...
CLUELESSOct 12, 20191 min readSEPT 12- SEPT 18ACHIEVED: Based on Professor's suggestions we designed a game similar to Honeycomb maze that would grow vertically upward. Came up with...