SEPT 12- SEPT 18
- CLUELESS
- Oct 12, 2019
- 1 min read
ACHIEVED:
Based on Professor's suggestions we designed a game similar to Honeycomb maze that would grow vertically upward.
Came up with our revised game plan for aMAZEd.
CHALLENGES:
The game wasn't fitting into the original storyline.
Enemy objects like minotaurs didn't make sense any more.
PLAN:
Discuss a possible storyline with the professor so that the enemy objects make sense.
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