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SEPT 12- SEPT 18

  • Writer: CLUELESS
    CLUELESS
  • Oct 12, 2019
  • 1 min read
ACHIEVED:
  • Based on Professor's suggestions we designed a game similar to Honeycomb maze that would grow vertically upward.

  • Came up with our revised game plan for aMAZEd.

CHALLENGES:
  • The game wasn't fitting into the original storyline.

  • Enemy objects like minotaurs didn't make sense any more.

PLAN:
  • Discuss a possible storyline with the professor so that the enemy objects make sense.

 
 
 

Recent Posts

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NOV 21 - NOV 28

ACHIEVED Evidence detection Worked on the opening and closing scene Wrapped up the game Incorporated professor's suggestions for the...

 
 
 
NOV 15 - NOV 21

ACHIEVED Worked on professor's advice. Scaled different game objects in our scene. Added an empty room in the beginning of the game and...

 
 
 
NOV 8 - NOV 14

ACHIEVED We added more evidences. Received feedback and the entire team indulged in a detailed and meticulous discussion of the points...

 
 
 

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