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SEPT 19 - SEPT 25

  • Writer: CLUELESS
    CLUELESS
  • Oct 12, 2019
  • 1 min read
ACHIEVED
  • Based on sync comments with the professor in previous class, we changed our game idea to incorporate his suggestions.

  • Conceived memoRISEd - a VR based game to tease your brain.

  • First-person elevator based game.

  • Reach the exit at an unknown random floor.

  • Game Progression -

  1. Solve puzzles on the go to get clue about the direction of progress, which your brain needs to retain.

  2. At each level, solve puzzles which distract you from the directions you memorized along the way.

  3. If he goes up from a particular floor he knows that the target floor is not below the current floor and same for person going down.

CHALLENGES
  • Quest v/s Rift

  • We wanted to figure out which VR tool would best suit our needs.

PLANNING
  • Pitch the new idea to the professor and seek his suggestions.

  • Concretize idea with formal documentation

  • Zero in on the Technology

 
 
 

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NOV 21 - NOV 28

ACHIEVED Evidence detection Worked on the opening and closing scene Wrapped up the game Incorporated professor's suggestions for the...

 
 
 
NOV 15 - NOV 21

ACHIEVED Worked on professor's advice. Scaled different game objects in our scene. Added an empty room in the beginning of the game and...

 
 
 
NOV 8 - NOV 14

ACHIEVED We added more evidences. Received feedback and the entire team indulged in a detailed and meticulous discussion of the points...

 
 
 

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